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Ages 5+ · Coding · How computers work
Inputs and outputs
⌨️keyboard🎤microphone🖥️screen🔊speaker
In and out.
The big ideaWe put things in with a keyboard or a microphone. Things come out on a screen.

How it works

An in is how we tell the computer something: a keyboard, a mouse or a microphone.

An out is how the computer tells us: a screen or a speaker.

Things go in, the computer follows its steps, and things come out.

In: we tell it• keyboard• mouse• microphone• cameraOut: it tells us• screen• speaker• headphones• printer
Ins and outs.

Example 1: The microphone

  1. Nia talks into the microphone.
  2. Her voice goes in, so the microphone is an in.

Example 2: The speaker

  1. Nia whispers to the speaker, and nothing happens.
  2. The speaker plays sound out. It does not listen.
  3. To talk to the computer, use the microphone.

Example 3: The talking card

  1. Nia types and clicks, so letters and clicks go in.
  2. The screen shows the card, and the speaker plays a song.
  3. Those come out.
In: type, click, talkThe computer followsits stepsOut: picture andsound
In, steps, out.

Example 4: Find them at home

  1. Pick a tablet or a toy with a grown-up.
  2. Find one way to tell it something, like a touch, a button or your voice.
  3. Find one way it tells you back, like a picture or a sound.

Words to know

in
Something we tell the computer.
out
Something that comes out of the computer.
keyboard
The keys we type letters with.
microphone
The part that hears us.
screen
The part that shows pictures.
speaker
The part that plays sound.

Watch out

Try it

  1. Which part hears you talk?
  2. Is a screen an in or an out?
  3. Is a mouse an in or an out?
  4. Which part plays a song?
Answers: 1. The microphone · 2. An out · 3. An in · 4. The speaker
Try at homeWith a grown-up, pick a machine like a tablet or a toy. Find one way to tell it something, like a touch, a button or your voice. Then find one way it tells you back, like a picture or a sound.
For grown-upsPick a tablet or a toy and name its ins and outs together: a touch or a button goes in, and a picture or a sound comes out.
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